It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.
BA Graphic Design & BA Graphic Illustration: IMDGDE228 Applied Ideas in Graphic Design
Welcome to your Applied Ideas in Graphic Design reading list. Here you will find the resources to support you throughout this module.
Module Journals
See your subject guide for suggested Journals.
Module Websites
See your subject guide for suggested websites.
Indicative Reading
Picture This: How Pictures Work (Art Books, Graphic Design Books, How to Books, Visual Arts Books, Design Theory Books) by Molly Bang (Illustrator)Molly Bang's brilliant, insightful, and accessible treatise is now revised and expanded for its 25th anniversary. Bang's powerful ideas remain unparalleled in their simplicity and genius: Explore the intricate and thought-provoking ideas that Bang brings toPicture This including thoughts about how the visual composition of images works to engage the emotions, and how the elements of an artwork can give it the power to tell a story.Why are diagonals dramatic? Why are curves calming? Why does red feel hot and blue feel cold? She asks the right questions to get your wheels turning while the illustrations and thoughtful designs bring the words to life. Explores the mix of geometrical abstraction and emotional expressions, plus how a few clear principles can be used to build powerful visual statements. Encourages you to answer the question, "How does the structure of a picture--or any visual art form--affect our emotional response?" Includes powerful imagery and beautiful illustrations to help readers feel connected to the text. First published in 1991,Picture This has changed the way artists, illustrators, reviewers, critics, and readers look at and understand art. Molly Bang has authored and illustrated more than three dozen books and has won three Caldecott Honors, a Kate Greenaway Honor, and a Charlotte Zolotow Award, among other accolades, in her long career as a writer and artist. Picture This makes an imaginative and inspiring gift for any artist or loved one who is interested in design.
ISBN: 9781452151991
Publication Date: 2016
Visible Signs by David CrowBasic semiotic theories are taught in most art schools as part of a contextual studies program, but many students find it difficult to understand how these ideas might impact on their own practice. Visible Signs tackles this problem by introducing key theories and concepts, such as signs and signifiers, and language and speech, within the framework of visual communication. Each chapter provides an overview of a particular facet of semiotic theory, with inspiring examples from graphic design, typography, illustration, advertising and art to illustrate the ideas discussed in the text. Creative exercises at the end of the book will help exemplify these ideas through practical application. The third edition of Visible Signs features new material from international designers and new creative exercises to accompany each chapter. This new edition also features a new design and layout.
ISBN: 9781474232425
Publication Date: 2015
Graphic Storytelling and Visual Narrative by Will EisnerTwo classic drawing textbooks from an American comics pioneer, revised and enhanced for a new generation. Based on Will Eisner's legendary course at New York's School of Visual Arts, these guides have inspired generations of artists, students, teachers, and fans. In Comics and Sequential Art, Eisner reveals the basic building blocks and principles of comics, including imagery, the frame, and the application of time, space, and visual forms. Graphic Storytelling and Visual Narrative teaches how to control a story effectively using a broad array of techniques. With examples from Eisner's own catalog and such masters as H. Foster, R. Crumb, Art Spiegelman, Milton Caniff, Al Capp, and George Herriman, these books distill the art of graphic storytelling into principles that every comic artist, writer, and filmmaker should know.